
REDSHIFT (2025)
My game, with Gravity Interactive: 99,200 lifetime units
Technical Game Programmer and Developer
M.S. Game Design and Development at RIT, expected May 2027



Technical Game Programmer and Developer
Welcome. I am a Game Design and Development master’s student at Rochester Institute of Technology. I program, design, and develop video games. I enjoy the technical problems that come with building virtual worlds.

My game, with Gravity Interactive: 99,200 lifetime units

Technical Lead and Art Lead, in development

RIT development team member, STTR Phase I

Developer and designer, Unreal Engine

Project lead

Creator and Dungeon Master, live website
September 2025 - May 2027 (expected)
2019 - May 2025
Bachelor of Science in Game Design and Development with an immersion in creative writing and world-building.